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Book of demons demo
Book of demons demo










book of demons demo

In previous builds, players would rarely change cards during combat, even when encountering a considerable swarm of enemies with certain special abilities. Imagine such situation: you stumble upon a pack or skeleton archers or other ranged units, so it would be great to swap one of your cards and equip the Shield. This will force players to build a hand around the weaknesses and strengths of those cards for the upcoming game. Imposed cards on higher difficulty levelsĪdditionally, when starting a game on Hard, Nightmare or Massacre, the game will select 2, 3 or 5 cards at random and equip them in a mandatory fashion. This takes advantage of the game’s hallmark feature, a card system that unifies spells, items, skills, and character stats. Bosses can now curse cardsįrom now on, bosses in Freeplay mode will be immune to certain cards, forcing players to adjust their strategy on encounter. What we’re launching today is our first attempt to address all of that. One of the major complaints we were receiving is that the game is not challenging enough, especially on higher difficulty modes, and that there is not enough incentive to try different card combinations. It’s a kind of experiment for us and we’re very anxious to see how well it goes and what will be its impact on our sales. Offering a demo during early access is something very few developers do, but we’re confident in our game and are working hard to raise the awareness. Grab the demo on Steam | Direct demo download (430 MB) Intrigued by Book of Demons but haven’t tried it yet? No more excuses now!

#Book of demons demo update#

This is the biggest update we’ve done so far and it will pave the ground for even better things to come. Good news everyone! Today we’re launching a big update for Book of Demons and we have prepared something for both newcomers and for already engaged players.












Book of demons demo