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Huntdown walkthrough
Huntdown walkthrough










huntdown walkthrough

The target will be given a randomly generated name formed from a pool of first names (Joayah, Rulkh, Taarl, etc.) and a second pool of labels (of Jelkala, Star-Eyed, the Tall, etc.) so it is quite unlikely you will ever be tasked with killing the same man twice. You will have to return to the lord to remove the quest from the quest log and given a penalty of -1 Relation. However, you can fail the quest if you are defeated by the fugitive, you won't be given a second chance as the fugitive will escape by then. Ultimately, you will be given +2 Relation with the lord who give the quest. Either choice will still give you extra +1 Relation with the lord. Accept will gain 300 denars while decline give you +3 Honor. Report back to the lord and collect your reward, you can accept or decline. The fugitive is armed with a sword and throwing daggers and the armor is the same as a villager's armor.Ĭompleting the quest will have a penalty of -2 Relations with the village the fugitive is residing in.

huntdown walkthrough

The fugitive has a surprisingly high amount of health as his Ironflesh is at least 9 and his strength over 30, but he still should be relatively easy to defeat since his equipment is anything but impressive. You will have to speak to the fugitive and kill him. The fugitive will be titled as " Nervous Man". The fugitive always appears in daylight time and away from the village center. This quest is simple as you need to hunt down a criminal in the village that he resides in.

huntdown walkthrough

He is currently believed to be at (Village). (Lord) asked you to hunt down a fugitive named (Fugitive Name).












Huntdown walkthrough